スプレイソートで配列を並び替える
スプレイソートを使用する
スプレイソート (splay sort) は、要素を順にスプレイ木へ挿入し、中順走査ですべてのキーを読み出して昇順にする。
スプレイ木は、参照したノードを根へ持ち上げる(スプレイ操作)自己調整二分探索木であり、直近にアクセスした要素へ素早く再び到達できる。
- 挿入: 入力値を順にスプレイ木へ挿入する。各挿入のあと、挿入したキー(または探索経路上の最終ノード)が根へスプレイされる。
- 取出し: 中順走査でキーを昇順に列挙し、配列へ書き込む。
procedure splay_sort(elements)
T = empty splay tree
for x in elements
insert_splay(T, x)
return inorder_traversal(T)
償却 \(O(n \log n)\) だが、ノード用に \(O(n)\) の追加記憶域が要る(インプレースではない)。
等しいキー同士の相対順序は木の実装や等値を左子・右子のどちらへ入れるかの規約に依存し、安定ソートではない。次のデモでは、同じ値の棒が画面上で入れ替わらないよう、挿入の比較を値が異なれば値、等しければ元の位置 id の辞書式順にしている。これは可視化のための工夫であり、素のスプレイソートが安定ソートであることを意味しない。
procedure insert_splay(T, x)
if T is empty then
T.root = new node(x)
return
splay(T, x)
if x = T.root.key then
increment count at T.root
else if x < T.root.key then
attach old left subtree of T.root to new node(x)
make T.root the right child of new node(x)
T.root = new node(x)
else
attach old right subtree of T.root to new node(x)
make T.root the left child of new node(x)
T.root = new node(x)
類似アルゴリズムとの相違点
二分木ソートと同様に挿入後に中順走査するが、スプレイ木は触れたノードを根へ回転する。辞書向きの局所性があり、一度きりの全整列では回転コストが重い。
時間計算量および空間計算量を計測する
| Size | Average time (s) | Maximum time (s) | Average memory (KiB) | Maximum memory (KiB) |
|---|---|---|---|---|
| 256 | 0.000030 | 0.000193 | 10 | 10 |
| 512 | 0.000065 | 0.000211 | 20 | 20 |
| 1024 | 0.000141 | 0.000381 | 40 | 40 |
| 2048 | 0.000301 | 0.000595 | 80 | 80 |
| 4096 | 0.000636 | 0.002798 | 160 | 160 |
| 8192 | 0.001314 | 0.004165 | 320 | 320 |
| 16384 | 0.003157 | 0.009412 | 640 | 640 |
| 32768 | 0.006954 | 0.013153 | 1280 | 1280 |
| 65536 | 0.016191 | 0.032203 | 2560 | 2560 |
| 131072 | 0.037249 | 0.119949 | 5120 | 5120 |
| 262144 | 0.086755 | 0.158212 | 10240 | 10240 |
計測に使用したコードを表示する
#!/usr/bin/env swift
import Foundation
// This standalone Swift driver creates the same temporary Docker build
// context as the former shell wrapper. The benchmark program itself remains
// embedded below so readers can copy one complete, reproducible file.
struct BenchmarkError: Error, CustomStringConvertible {
let message: String
var description: String { message }
init(_ message: String) {
self.message = message
}
}
func runCommand(_ executable: String, _ arguments: [String]) throws {
let process = Process()
process.executableURL = URL(fileURLWithPath: "/usr/bin/env")
process.arguments = [executable] + arguments
process.standardInput = FileHandle.standardInput
process.standardOutput = FileHandle.standardOutput
process.standardError = FileHandle.standardError
do {
try process.run()
} catch {
throw BenchmarkError("Could not start \(executable): \(error)")
}
process.waitUntilExit()
guard process.terminationStatus == 0 else {
throw BenchmarkError(
"Command failed (\(process.terminationStatus)): " +
"\(executable) \(arguments.joined(separator: " "))"
)
}
}
do {
// The UUID avoids collisions when two benchmark copies are run at once.
let workdir = FileManager.default.temporaryDirectory
.appendingPathComponent("swift-sort-benchmark-\(UUID().uuidString)")
try FileManager.default.createDirectory(at: workdir, withIntermediateDirectories: true)
defer { try? FileManager.default.removeItem(at: workdir) }
// A raw Swift string is used so the nested main.swift keeps its own
// interpolation expressions such as \(seed) until Docker compiles it.
let dockerfile = #"""
FROM swift:6.0
WORKDIR /app
RUN cat > alloc_track.c <<'ALLOC'
#define _GNU_SOURCE
#include <dlfcn.h>
#include <malloc.h>
#include <stdatomic.h>
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
static atomic_size_t live_bytes = 0;
static atomic_size_t peak_bytes = 0;
static void *(*real_malloc)(size_t) = NULL;
static void *(*real_calloc)(size_t, size_t) = NULL;
static void *(*real_realloc)(void *, size_t) = NULL;
static void (*real_free)(void *) = NULL;
static void init_reals(void) {
if (real_malloc) {
return;
}
real_malloc = (void *(*)(size_t))dlsym(RTLD_NEXT, "malloc");
real_calloc = (void *(*)(size_t, size_t))dlsym(RTLD_NEXT, "calloc");
real_realloc = (void *(*)(void *, size_t))dlsym(RTLD_NEXT, "realloc");
real_free = (void (*)(void *))dlsym(RTLD_NEXT, "free");
}
static void record_alloc(size_t size) {
size_t live = atomic_fetch_add(&live_bytes, size) + size;
size_t peak = atomic_load(&peak_bytes);
while (live > peak) {
if (atomic_compare_exchange_weak(&peak_bytes, &peak, live)) {
break;
}
}
}
void alloc_track_reset_peak(void) {
atomic_store(&peak_bytes, atomic_load(&live_bytes));
}
size_t alloc_track_live(void) { return atomic_load(&live_bytes); }
size_t alloc_track_peak(void) { return atomic_load(&peak_bytes); }
void *malloc(size_t size) {
init_reals();
void *p = real_malloc(size);
if (p) {
record_alloc(malloc_usable_size(p));
}
return p;
}
void *calloc(size_t nmemb, size_t size) {
init_reals();
void *p = real_calloc(nmemb, size);
if (p) {
record_alloc(malloc_usable_size(p));
}
return p;
}
void *realloc(void *ptr, size_t size) {
init_reals();
size_t old_size = 0;
if (ptr) {
old_size = malloc_usable_size(ptr);
}
void *p = real_realloc(ptr, size);
if (p) {
atomic_fetch_sub(&live_bytes, old_size);
record_alloc(malloc_usable_size(p));
} else if (size == 0) {
atomic_fetch_sub(&live_bytes, old_size);
}
return p;
}
void free(void *ptr) {
init_reals();
if (ptr) {
atomic_fetch_sub(&live_bytes, malloc_usable_size(ptr));
real_free(ptr);
}
}
ALLOC
RUN cat > main.swift <<'SWIFT'
import Foundation
#if canImport(Glibc)
import Glibc
#elseif canImport(Darwin)
import Darwin
#endif
@_silgen_name("alloc_track_live") func alloc_track_live() -> Int
@_silgen_name("alloc_track_peak") func alloc_track_peak() -> Int
@_silgen_name("alloc_track_reset_peak") func alloc_track_reset_peak()
extension UnsafeMutableBufferPointer where Element == Int {
func swapAt(_ i: Int, _ j: Int) {
let t = self[i]; self[i] = self[j]; self[j] = t
}
}
let MIN_POWER: Int = 8
let MAX_POWER: Int = 18
let RUNS: Int = 8192
final class SplayNode {
var value: Int
var count: Int
var left: SplayNode?
var right: SplayNode?
init(value: Int, count: Int = 1, left: SplayNode? = nil, right: SplayNode? = nil) {
self.value = value
self.count = count
self.left = left
self.right = right
}
}
func splay_rotate_right(_ x: SplayNode) -> SplayNode {
let y = x.left!
x.left = y.right
y.right = x
return y
}
func splay_rotate_left(_ x: SplayNode) -> SplayNode {
let y = x.right!
x.right = y.left
y.left = x
return y
}
func splay(_ root: SplayNode, _ key: Int) -> SplayNode {
var root = root
if key < root.value {
if let leftTaken = root.left {
var left = leftTaken
root.left = nil
if key < left.value {
if let grand_left = left.left {
left.left = splay(grand_left, key)
left = splay_rotate_right(left)
}
root.left = left
return splay_rotate_right(root)
}
if key > left.value {
if let r = left.right {
left.right = splay(r, key)
}
if left.right != nil {
root.left = splay_rotate_left(left)
return splay_rotate_right(root)
}
root.left = left
} else {
// key == left.value: zig so the match becomes root (for count bumps).
root.left = left
return splay_rotate_right(root)
}
}
} else if key > root.value {
if let rightTaken = root.right {
var right = rightTaken
root.right = nil
if key > right.value {
if let grand_right = right.right {
right.right = splay(grand_right, key)
right = splay_rotate_left(right)
}
root.right = right
return splay_rotate_left(root)
}
if key < right.value {
if let l = right.left {
right.left = splay(l, key)
}
if right.left != nil {
root.right = splay_rotate_right(right)
return splay_rotate_left(root)
}
root.right = right
} else {
// key == right.value: zig so the match becomes root (for count bumps).
root.right = right
return splay_rotate_left(root)
}
}
}
return root
}
func splay_insert(_ root: SplayNode?, _ value: Int) -> SplayNode? {
guard let node0 = root else {
return SplayNode(value: value, count: 1)
}
var node = splay(node0, value)
if node.value == value {
node.count += 1
return node
}
if value < node.value {
let new_node = SplayNode(value: value, count: 1, left: node.left, right: nil)
node.left = nil
new_node.right = node
return new_node
} else {
let right = node.right
node.right = nil
let new_node = SplayNode(value: value, count: 1, left: nil, right: right)
new_node.left = node
return new_node
}
}
func drain_node(_ root: SplayNode?, _ out: inout [Int]) {
guard let node = root else { return }
drain_node(node.left, &out)
for _ in 0..<node.count {
out.append(node.value)
}
drain_node(node.right, &out)
}
func splay_sort(_ a: inout [Int]) {
a.withUnsafeMutableBufferPointer { splay_sort($0) }
}
func splay_sort(_ a: UnsafeMutableBufferPointer<Int>) {
var root: SplayNode? = nil
for i in 0..<a.count {
root = splay_insert(root, a[i])
}
var out = [Int]()
out.reserveCapacity(a.count)
drain_node(root, &out)
for i in 0..<a.count {
a[i] = out[i]
}
}
func benchmark_sort(_ array: inout [Int]) {
splay_sort(&array)
}
func is_non_decreasing(_ a: [Int]) -> Bool {
guard a.count >= 2 else { return true }
for i in 1..<a.count {
if a[i - 1] > a[i] { return false }
}
return true
}
func same_multiset(_ a: [Int], _ b: [Int]) -> Bool {
if a.count != b.count {
return false
}
var left = a
var right = b
left.sort()
right.sort()
return left == right
}
func check_correctness_case(_ label: String, _ input: [Int]) {
var input = input
let original = input
benchmark_sort(&input)
if !is_non_decreasing(input) {
fatalError("correctness case \(label): output is not sorted")
}
if !same_multiset(input, original) {
fatalError("correctness case \(label): elements were lost or added")
}
}
// Skip cases larger than the algorithm's measured size cap (MAX_POWER). That
// cap exists because larger inputs are impractically slow; forcing them here
// would stall the published measurement script before any table rows print.
func check_correctness_case_within_limit(_ label: String, _ input: [Int]) {
if input.count > (1 << MAX_POWER) {
return
}
check_correctness_case(label, input)
}
func few_unique_values(_ size: Int, _ unique: Int, _ seed: UInt64) -> [Int] {
var state = seed
var result = [Int]()
result.reserveCapacity(size)
for _ in 0..<size {
state ^= state << 13
state ^= state >> 7
state ^= state << 17
result.append(Int(state % UInt64(unique)) + 1)
}
return result
}
func run_correctness_checks() {
check_correctness_case("empty", [])
check_correctness_case("single", [42])
check_correctness_case("duplicates", [3, 1, 3, 2, 1, 2])
check_correctness_case("sorted", [1, 2, 3, 4, 5])
check_correctness_case("reverse", [5, 4, 3, 2, 1])
check_correctness_case("all_equal", [7, 7, 7, 7])
check_correctness_case("skewed_range", [1_000_000, 2, 1_000_001, 1, 999_999])
// Static-buffer Grail skips the in-buffer build when key collection is sparse
// (ideal_buffer = false). Exercising that path catches regressions in buffer gating.
check_correctness_case(
"few_keys_len16",
[2, 2, 2, 2, 2, 2, 2, 2, 4, 3, 1, 2, 3, 4, 1, 4]
)
// Seed 0 is a fixed point of the xorshift below, so it would degenerate into
// yet another all-equal case instead of a 4-value mix. Start at 1.
for seed in 1...32 {
check_correctness_case(
"few_keys_len32_seed_\(seed)",
few_unique_values(32, 4, UInt64(seed))
)
}
// Small-input cutoffs (insertion sort below 32 elements, etc.) hide duplicate-key
// bugs in the recursive path, so repeat the duplicate cases at the smallest
// benchmark size, which every algorithm must handle within reasonable time.
check_correctness_case("all_equal_len256", [Int](repeating: 7, count: 256))
for seed in 1...4 {
check_correctness_case(
"few_keys_len256_seed_\(seed)",
few_unique_values(256, 4, UInt64(seed))
)
}
// Blit's equal-key second sweep used to copy the whole range into a fixed
// 512-element swap; lengths above that must still sort without panicking.
// Respect MAX_POWER so algorithms with a low measured-size cap (slow,
// sleep) do not hang here for minutes or months.
check_correctness_case_within_limit("all_equal_len600", [Int](repeating: 7, count: 600))
for seed in 1...4 {
check_correctness_case_within_limit(
"few_keys_len2048_seed_\(seed)",
few_unique_values(2048, 4, UInt64(seed))
)
}
}
func shuffled(_ size: Int, seed: UInt64) -> [Int] {
guard size > 0 else { return [] }
var v = Array(1...size)
var state = seed
if size > 1 {
for i in stride(from: size - 1, through: 1, by: -1) {
state ^= state << 13
state ^= state >> 7
state ^= state << 17
let j = Int(state % UInt64(i + 1))
v.swapAt(i, j)
}
}
return v
}
func micros(_ d: Duration) -> UInt64 {
let c = d.components
let fromSeconds = UInt64(c.seconds) * 1_000_000
let fromAttos = UInt64(max(0, c.attoseconds / 1_000_000_000_000))
return fromSeconds + fromAttos
}
func padLeft(_ value: String, _ width: Int) -> String {
if value.count >= width {
return value
}
return String(repeating: " ", count: width - value.count) + value
}
func formatSeconds(_ micros: UInt64) -> String {
let whole = micros / 1_000_000
let frac = micros % 1_000_000
let fracStr = padLeft(String(frac), 6).replacingOccurrences(of: " ", with: "0")
return "\(whole).\(fracStr)"
}
func input_array(_ size: Int, seed: UInt64) -> [Int] {
shuffled(size, seed: seed)
}
/// Peak heap growth during `benchmark_sort`, in bytes (explicit buffers such as swap).
/// Kept in bytes so the parent can average before rounding; converting to KiB here
/// would truncate sub-KiB buffers to 0 in every run and hide them from the average.
func run_once(size: Int, seed: Int) -> (UInt64, Int) {
var array = input_array(size, seed: UInt64(seed))
let baseBytes = alloc_track_live()
alloc_track_reset_peak()
let start = ContinuousClock.now
benchmark_sort(&array)
let elapsed = ContinuousClock.now - start
let peakBytes = alloc_track_peak()
let auxBytes = max(0, peakBytes - baseBytes)
let expected: [Int] = size > 0 ? Array(1...size) : []
if array != expected {
fatalError("sort failed with seed \(seed) for size \(size)")
}
return (micros(elapsed), auxBytes)
}
func run_child(_ args: [String]) {
let size = Int(args[2])!
let seed = Int(args[3])!
let (elapsedUs, mem) = run_once(size: size, seed: seed)
print("\(elapsedUs) \(mem)")
}
let args = CommandLine.arguments
if args.count > 1 && args[1] == "--run-once" {
run_child(args)
} else {
run_correctness_checks()
let tableHeader =
"| \(padLeft("Size", 10)) | " +
"\(padLeft("Average time (s)", 16)) | " +
"\(padLeft("Maximum time (s)", 16)) | " +
"\(padLeft("Average memory (KiB)", 20)) | " +
"\(padLeft("Maximum memory (KiB)", 20)) |"
print(tableHeader)
print("|-----------:|-----------------:|-----------------:|---------------------:|---------------------:|")
for power in MIN_POWER...MAX_POWER {
let size = 1 << power
var totalTime: UInt64 = 0
var maxTime: UInt64 = 0
var totalMem = 0
var maxMem = 0
for seed in 1...RUNS {
let process = Process()
process.executableURL = URL(fileURLWithPath: args[0])
process.arguments = ["--run-once", "\(size)", "\(seed)"]
let stdout = Pipe()
let stderr = Pipe()
process.standardOutput = stdout
process.standardError = stderr
do {
try process.run()
} catch {
fatalError("failed to run benchmark child process: \(error)")
}
process.waitUntilExit()
if process.terminationStatus != 0 {
let err = String(data: stderr.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8) ?? ""
fatalError("benchmark child process failed: \(err)")
}
let data = stdout.fileHandleForReading.readDataToEndOfFile()
let stdoutText = String(data: data, encoding: .utf8) ?? ""
let fields = stdoutText.split(whereSeparator: \.isWhitespace)
guard fields.count >= 2,
let elapsedUs = UInt64(fields[0]),
let auxMem = Int(fields[1]) else {
fatalError("invalid child process output: \(stdoutText)")
}
totalTime += elapsedUs
if elapsedUs > maxTime {
maxTime = elapsedUs
}
totalMem += auxMem
if auxMem > maxMem {
maxMem = auxMem
}
}
let avgTime = totalTime / UInt64(RUNS)
// Memory is summed in bytes and converted to KiB once, after averaging.
let avgMemKb = totalMem / RUNS / 1024
let maxMemKb = maxMem / 1024
let tableRow =
"| \(padLeft(String(size), 10)) | " +
"\(padLeft(formatSeconds(avgTime), 16)) | " +
"\(padLeft(formatSeconds(maxTime), 16)) | " +
"\(padLeft(String(avgMemKb), 20)) | " +
"\(padLeft(String(maxMemKb), 20)) |"
print(tableRow)
}
}
SWIFT
RUN clang -O2 -fPIC -shared alloc_track.c -o liballoc_track.so -ldl
RUN swiftc -Ounchecked -whole-module-optimization \
main.swift \
-o swift-benchmark \
-L. -lalloc_track \
-Xlinker -rpath -Xlinker /app
ENV LD_PRELOAD=/app/liballoc_track.so
CMD ["./swift-benchmark"]
"""#
try dockerfile.write(
to: workdir.appendingPathComponent("Dockerfile"),
atomically: true,
encoding: .utf8
)
// Keeping build and run as separate child processes preserves Docker's
// normal output and the original image tag used by the benchmark skill.
try runCommand("docker", ["build", "-t", "swift-benchmark", workdir.path])
try runCommand("docker", ["run", "--rm", "--init", "swift-benchmark"])
} catch {
fputs("\(error)\n", stderr)
exit(1)
}